Ixeko VFX

VFX kit for the instrument and sounds of Ixeko, a 3D puzzle platformer game.
I was in charge of the realisation and integration of the VFX related to the instrument and sound.
The kit contains the following effects :
- Preview for the notes (long and short)
- Effect for the activation of the sequence
- Music Sphere for the range of the sequence
- Effect for receiving the sequence
- Projectile of the sequence

Really fun project to work on ! Meeting challenges for the integration and make it customisable was really interesting.
Full team :
Game Design - Antoine DUBUC / Marie VALLEE / Yannis ZENAIDI
Game Artist - Clara PROVILLE / Julia IONAS / Marine TEZENAS DU MONCEL / Thaïs DESCAMPS / Zeyu RONG / Paulin BAYART
Game Programmer - Audran PAVOT / Pierre FERRARI

Evolution of the VFX along production

Game Trailer